The Conquest metagame is a turn-based strategy mini-game in the PC and console versions of Avatar: The Game. The player commands troops in a conquest of Pandora, leading either the Na'vi or the RDA depending on their allegiances ingame.
The game can be entered at any GMI Unit or Tree of Vision, again depending on the allegiances of the player. Upon entering, credits are given to the player based on the amount of experience points they have gained since they last played. These points can be used to purchase various upgrades for territories, or new units. There are three classes of unit; infantry (RDA grunts and Na’vi warriors), heavy infantry (AMP suits and thanators) and aerial units (Samsons and banshees). At the start of a turn, the player may purchase upgrades and move their troops as they wish.
The moon is split into numerous territories, each of which will have its own garrison that needs to be defeated to capture it. The player decides on how many units they wish to commit to a battle from each class, and the results of the battle are calculated. Units attack their corresponding class first; for example, Samsons will always attack banshees if there are any on the enemy side. Units attacking alternate classes receive penalties, so it is advisbale to only attack with the same types. At the end of the round, the player needs to have at least 500 troops left in order to conquer the territory.
The opposing team may also attack on their round, so maintaining garrisons around borders is important.